- Publisher
Mercury Learning and Information - Published
6th October 2016 - ISBN 9781944534592
- Language English
- Pages 200 pp.
- Size 6" x 9"
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- Publisher
Mercury Learning and Information - Published
6th October 2016 - ISBN 9781683923213
- Language English
- Pages 200 pp.
- Size 6" x 9"
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- Publisher
Mercury Learning and Information - Published
15th September 2016 - ISBN 9781944534691
- Language English
- Pages 200 pp.
- Size 6" x 9"
As part of the Pocket Primer series, this book provides an overview of the major aspects and the source code to use SVG. This Pocket Primer is primarily for self-directed learners who want to learn SVG and it serves as a starting point for deeper exploration of its programming.
Features:
• Includes companion files with all of the source code and images from the book
• Contains material devoted to SVG gradients and filters, graphics, animation, etc., use with CSS3, D3, Angular2, and covers SVG application programming interfaces and other toolkits
• Provides a solid introduction to SVG via complete code samples and images
Companion Files:
• Source code samples
• All images from the text (including 4-color)
1. Introduction to SVG.
2. SVG Gradients and Filters.
3. SVG Transforms.
4. Ellipses, Arcs , and Bezier Curves.
5. Introduction to CSS3 Graphics and Animation.
6. Introduction to D3.
7. Mouse Events and Animation Effects.
8. Data Visualization.
9. Designing Mobile Apps.
10. Miscellaneous Topics: SVG Utilities and IDEs.
Appendix: Graphics with ReactJS and Angular 2.
Index.
Oswald Campesato
Oswald Campesato specializes in Deep Learning, Python, Data Science, and generative AI. He is the author/co-author of over forty-five books including Google Gemini for Python, Large Language Models, and GPT-4 for Developers (all Mercury Learning).